Games Workshop is notorious for distributing licenses like candy, regardless of the quality of the finished product. Warhammer 40,000: Tacticus is no exception. It’s a free-to-play gacha game and, at best, a rather interesting diversion from other better Android games. Set in the famous Warhammer 40,000 universe, gather groups of characters from different factions and engage in turn-based Quick He battles across multiple game modes. I was pleasantly surprised by the tactical gameplay, but the ridiculous monetization makes it bloated and hard to recommend.
While some gacha games are predictable in their attempt to turn franchise interest into cash, Warhammer 40,000 Tacticus’ strategy borders on the odd. Cheap, unnecessary purchases are paired with expansions that cost as much as a full PC game. Unless he’s desperate to play six campaigns at once, there’s little reason to buy anything with this title. On the other side of the coin, Tacticus’ gameplay is surprisingly good. While the campaign missions are boring, the other game modes offer engaging missions that require serious thought to complete.
After a few hours of gameplay, I recorded the video above. The tutorial blends smoothly into the main campaign, and concise descriptions of the various menus get you into the game in no time.
Numerous menus and tabs can be very annoying. A brief tutorial might have gotten you up to speed quickly, but later gave you headaches when it comes to redeeming rewards, opening chests, upgrading characters, etc. However, this confusing UI It seems intentional. After each mission, the game cheerfully showers you with coins, raid tickets, energy, blackstones, character his tokens, and other arcane currencies. It’s standard gacha practice, but I had to switch screens constantly to figure out exactly what each did. Frustrated, I wanted to put my phone down instead of taking out my wallet.
Of course, all of these tactics are designed to confuse you and make you spend money, but Tacticus’ monetization strategy is ridiculous. You can buy loot boxes with random rewards, or campaign extensions containing guaranteed characters at frankly exorbitant prices. I might be happy to pay for a character I like, but here Tacticus makes a strange decision.
Games like Disney Mirrorverse give you the opportunity to play as your favorite characters. However, most of Tacticus’ playable characters are generic anonymous with no established lore or background. It includes notable characters from the entire Warhammer 40,000 universe, but I found myself baffled as to why I would pay for generic his character #2798.
Another monetization strategy for Tacticus is to encourage purchases of character upgrades. This seems like the perfect opportunity to delve into the lore and equip your character with famous weapons and wargear from the universe. levels up, reducing it to its original blank state, but instructing the numbers to be slightly higher. It might have brought them to life had they been allowed to change their general character visuals and weapons, but Tacticus wastes this opportunity. Upgrading your character makes you better on the battlefield, but that doesn’t make much sense either.
Tacticus has many game modes, each with an in-game currency. Once you run out of that currency, you’ll have to wait to replenish your allowance (and of course you can buy more) before you can play again. There are five modes in total, but you’ll spend most of your time in the first three. Campaign, Arena (where a computer controls another player’s team), and Survival. All follow the same general pattern, defeating all opponents on the battlefield to win.
As I progressed through the tutorial, I found the gameplay to be more rewarding than I expected. Campaign missions are relatively easy problems, but Survival mode required careful strategy and Arena mode suffered brutal losses. It’s a simple turn-based game, but the small map leaves little room for error. Each character has a distinct role and allowing the team to work together is key to success. Easy to learn but hard to master.
Your skills directly affect your success in Warhammer 40,000 Tacticus, so once you get the hang of it, you rarely need to pay for upgrades. This is also why microtransactions baffle me, as it makes no sense to pay to upgrade your character.Each game mode offers enough rewards to keep you moving forward.1 If you start struggling in one mode, you can switch to another, level up, and then come back. It’s farther than it used to be.
Warhammer 40,000: Tacticus is a game of contradictions. Greedy monetization becomes redundant by how unnecessary it is. The only reason to spend money is to get more content. Gameplay is difficult in parts, but offers easy ways to avoid challenges. Overall, it’s an acceptable experience. Better than other gacha games, but it definitely doesn’t find a place in our roundup of the best Android strategy games.
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